A remote editor shouldn't need to download 400GB of footage.
When footage, exports and review links live in separate places, every revision round costs time. NGDS keeps the project in one folder so editors and clients start from the same files.
Before
The revision round bottleneck
Untracked feedback
Footage too large to send
A single day's 4K footage can run into hundreds of gigabytes, making it impractical to upload to a client or a remote editor over a normal connection.
Feedback loses its timestamp
A client says "fix the cut around the middle" over email, and there's no way to pin that comment to the exact frame they meant.
Which export is the final one?
After three rounds of revisions, editors end up with v2_final, v2_final_FINAL, and v3, with no clear record of which one the client actually approved.
Proxies eat local storage
Keeping both the original 4K footage and lower-resolution proxies for editing quickly fills up a laptop's drive on longer projects.
After
The NGDS review workflow
Organized review
Upload once, edit remotely
Upload raw footage once to a shared project folder. Resumable uploads keep going after a dropped connection, and editors download only the files they need.
Review in the browser
Play video exports in the browser from a view-only link, so clients can review a cut without downloading a huge file.
One folder per cut
Keep every export in its own project folder and share the approved final through a single link, so nobody has to guess which file is the real final.
Free up your local drive
Keep footage and finished exports in the cloud instead of on a laptop drive, and bring back only what you need to edit.
Stop guessing which cut the client approved. Know exactly where the final cut lives.